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Devlog
New Build 2019-08-22
August 23, 2019
by
squarePancakes
Replaced the previous player model with a new one. The new model is a robot. Ultimately I would like to add customization options (such as colors and accessories) to the robot but that might not be fo...
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New Build 2019-07-15
July 15, 2019
by
squarePancakes
The grassy checkpoints have been replaced with light posts. The light posts are much less taxing on the GPU so there is no longer any need to have multiple builds. The inactive light posts have a red...
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New Builds 2019-05-22
May 22, 2019
by
squarePancakes
The new builds add two new abilities and include general improvements to the collision detection and physics. The player can now swim in the water. Since dying and resetting to the last checkpoint ca...
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New Builds 2019-05-06
May 06, 2019
by
squarePancakes
Last builds introduced a bug which caused the character to keep moving while paused. These builds fix that...
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New builds 2019-05-03
May 03, 2019
by
squarePancakes
The biggest change in the new builds is that gravity has been lowered from 1.5 times earth gravity to earth gravity. The physics and animations have been tweaked in small ways in a few other places. M...
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New builds 2019-04-24
April 24, 2019
by
squarePancakes
I've uploaded new builds which patch an issue that made ledge grabs on some moving platforms behave inconsistently. I also patched an issue that was causing the collectible sound effects to not play p...
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New Build 2019-04-13
April 13, 2019
by
squarePancakes
I'm probably going to be releasing a lot of little updates to the game as issues come up or just whenever I have time to work down my infinite wishlist of things I'd like to add. Today: 1) I've fixed...
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