A downloadable game for Windows

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Boost Jump is a short 3D platformer prototype game that I developed alone over about 6 months. The basic movement mechanics are heavily inspired by the 3D Mario games (Super Mario 64, Super Mario Sunshine, etc.). The name Boost Jump comes from the ability to store up energy while running, colliding, etc., and use that energy to make other jumps stronger or perform a Boost Jump in the air.

PS4 controllers are fully supported.

Update 2019-07-15: Replaced the grass patch checkpoints with light posts. The light posts turn green when active and red when inactive. Re-designed various menus. Controller options is now a separate menu from Keyboard/Mouse options. Added options for controller stick sensitivity and deadzone. Added options for mouse sensitivity. Added options to invert camera axes. Redesigned the How To Play menu so it would be cleaner and easier to read. Added a nicer logo to the main menu.

You can email me with any questions/comments/issues at boostjumpgame@gmail.com

Note: The following videos are from the first build. Improvements have been made since this version. See the posts at the bottom of the page for more details.

I've posted additional videos on YouTube with my fastest time attempts: 

and a full collectibles run through:


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Click download now to get access to the following files:

Boost Jump.zip 149 MB

Development log